Storyboarding for a client is much different to storyboarding for animators or cinematography. There are changes in detail and style required for this type of work and the description you are provided with. The software of choice that finger industries use is "Toon Boom Studio Pro" and generally they come up with a storyboard within half an hour/45 minutes. This is the sort of timing you need to work to when working for advertising animation. Storyboarding is about timing, the sort of shots and ideas, not particularly the graphic quality. With clients they tend to leave some areas of the brief blank as to encourage the creative studio to come up with creative solutions for such, therefore gauging how far the advert can be pushed. Final frames incorporate movement, directional arrows, shading, colour and refinement to the storyboard and this generally takes around an hour.
For this workshop we were given a mock brief based around recent examples they have completed and asked to complete this in groups of three. The brief asked us to create a storyboard demonstrating our interpretation of the brief and using creativity and imagination to expand the interest around the commercial. This would be based around the idea of a store to purchase helpful monsters. We were asked to create an initial rough storyboard and then later refine part of this further.
We were then asked to talk through our ideas in order to receive feedback as to encouraging practices and tips for improvement. Some points which I found really useful were to thinks about camera angles and how to position the scene in terms of perspective. I found this useful as perspective can really change the feel of a scene and can transform an average scene of a cup of tea for instance, into an interesting story.
Outcome
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| Scene 1 |
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| Scene 4 |



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